For
many years, visual resource collections focused on creating libraries of slides
and digital images for student learning. Within the past few years, visual resource
collections at several of the nation’s top design schools have begun delving
into a new type of collection: materials. Rhode Island School of Design,
Harvard Graduate School of Design, The University of Texas at Austin,
California State Polytechnic University, and California College for the Arts
have all started collecting materials that their students can discover a wide
range of design materials, ranging from ceramics to papers to textiles.
To
learn about this new field of librarianship, I travelled to Rhode Island School
of Design to meet Mark Pompelia, Visual Resources Librarian, who gave me a tour
of their impressive VRC. The Graham Visual Resources Center at RISD houses
approximately 175,000 slides, including both 35mm and lantern slides. It also
contains over 20,000 materials for students to study, organized by “composition-based categories
such as wood, metal, glass, mineral, animal, plastics, composites, etc.” (Fleet
Library website). Amazingly, this collection is circulating, which allows students
to study materials in different contexts and to understand them fully. The MRC
at RISD began in 2009 after a survey found that small collections of materials
were scattered across campus; the first collection to move into the library
itself was that of the Department of Interior Architecture (Pompelia 2).
One
major challenge of materials collections is the standards with which one should
catalog them, because they “[challenge] traditional concepts, roles, and
functions as a library, collection, lab, and center merge into one space with a
cross-campus mission. The learned areas in visual resources of digital
collection creation and management (metadata schema and digital asset
management) are also challenged with the return to—and assertion of—the
original/physical object” (Pompelia 1). In addition, because of the enormously varying nature of all
materials, it can be different to describe properties that apply to all objects
in the collection. Schools focusing on architecture will often categorize
materials by prototypical use (ie. Flooring tiles, wallpaper), while more
general design schools are organizing them by their intrinsic properties rather
than their typical uses (Hindmarch 7). The University of Texas at Austin
Materials Lab online catalog (http://soa.utexas.edu/matlab/search/)
allows browsing allows browsing within categories such as composition, form, process, properties, and applications. According to Mr. Pompelia, he and other VR librarians
at RISD are working with Harvard to establish a shared taxonomy and online
catalog. In terms of circulation procedures, RISD is currently using a
hand-written ledger, while schools such as Cal Poly have begun bar-coding items
(Hindmarch 10).
Throughout
my interview and subsequent research, I realized that a strong relationship
with vendors is a necessity for successful material resource collections. RISD
works with a couple. The first is Materials ConneXion, a materials consulting
firm based out of New York City (http://www.materialconnexion.com/). Materials
ConneXion runs an “Active Matter” program, which allows RISD and other
institutions to receive a periodic shipment of new, innovative materials to add
to their collection. In addition, RISD students can visit their 7,000 New York
city location to discover more. Other vendors such as Materia (http://materia.nl/),
based in the Netherlands, and Inventables, (https://www.inventables.com/),
based out of Chicago, are also partnering with schools to provide the most
up-to-date products.
While
materials collections are nothing new to architecture firms, they provide a
fresh use of visual resources within higher education. The materials library at
Cal Poly was established with the following goals in mind: “to promote an increased
awareness of materials, especially in
relation to sustainability; Provide a setting for collaboration between
students of architecture and related disciplines where a spirit of integrated
practice can develop; Enable developing designers, engineers and managers to
follow emerging trends in materials and building products” (Hindmarch 4). It is
these goals which are inspiring VR curators think beyond the slide and towards
hand-held objects.
The large majority of material in this paper is based on an interview
with Mark Pompelia that took place at RISD on November 18, 2013. Other resources
quoted in this paper include:
Fleet Library. Rhode Island School of
Design, Web. 10 Dec. 2013. <http://library.risd.edu/>.
Pompelia, Mark. “Texture and Materiality: Creating a New
Material Resource Center at
RISD.” VRA Bulletin 38.2 (2011): 1-7.
Hindmarch,
Leanne, and Robert M. Arens. "The Academic Library and Collaborative
Architectural
Education: Creating a Materials Collection at Cal Poly." Art Documentation 28.2 (2009): 4-12.
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